BTT Campaign World Building: Reliquary, Ep. 3

We wrap up the gameplay with a couple big discoveries, and we really leaned into the collaborative nature for these final moments. We then give some brief commentary on the game and some things we DID modify for our world building purposes, and some things we WOULD modify if we played it again in the future. Finally, we discuss the last steps we need to take before we launch into our next long-run campaign.

System: Reliquary, by Gordie Murphy

CAST:
Jordan – Vonu’ou
Aaron – Luthecin Trant
Ellie – Hokulani
Jeff – Nehim
Jeremy – Xinoa Poe
Johnny – Fillani

BTT Campaign World Building: Reliquary, Ep. 2

We explore a few different locations in this episode with varying results. We get accustomed to the rule set as we create some rumors, legends, and even some questions that unfortunately will not get answered in THIS game. However, there are a couple threads that are weaving their way into the fabric of this world that we’re sure will bring some interesting texture to our upcoming campaign.

System: Reliquary, by Gordie Murphy

CAST:
Jordan – Vonu’ou
Aaron – Luthecin Trant
Ellie – Hokulani
Jeff – Nehim
Jeremy – Xinoa Poe
Johnny – Fillani

BTT Campaign World Building: Reliquary, Ep. 1

Here’s another system to add some more meat to the bones of what we have built previously for our next campaign. We add some specific places to our world, and create characters that will set out to explore those locations, all while navigating some intriguing goals, complications and rumors.

System: Reliquary, by Gordie Murphy

CAST:
Jordan – Vonu’ou
Aaron – Luthecin Trant
Ellie – Hokulani
Jeff – Nehim
Jeremy – Xinoa Poe
Johnny – Fillani

BTT Campaign World Building: Microscope, Ep. 7

After our first time recording a game of Microscope, we STILL hadn’t had enough world building to satisfy us. So we discuss what comes next in terms of honing in on the “era” we will play in, and character creation. We reflect on some of our collaborative story-telling choices from past campaigns, and FINALLY decide on and reveal the name of the upcoming campaign. Listen and find out.

System: Microscope, by Ben Robbins

CAST:
Jordan
Aaron
Ellie
Jeff
Jeremy
Johnny

BTT Campaign World Building: Microscope, Ep. 6

One last round of play and all the cast will have had their seat as the lens and legacy. We end up creating a played scene that ends up being quite pivotal in fleshing out multiple scenes and events that were already created. Fun stuff!

System: Microscope, by Ben Robbins

CAST:
Jordan
Aaron
Ellie
Jeff
Jeremy
Johnny

Music in the background from Fesliyan Studios

BTT Campaign World Building: Microscope, Ep. 5

Another round of play to flesh out the world in this episode. We decided to do a fair amount of dictated scenes this time, diving deep to look at how an individual character might be affected and even change the course of history. We also learned something new about the rules of this game.

System: Microscope, by Ben Robbins

CAST:
Jordan
Aaron
Ellie
Jeff
Jeremy
Johnny

Music in the background from Vilkas Sound

BTT Campaign World Building: Microscope, Ep. 3

One more quick round of play for this initial world build. Jeremy takes a turn as the lens, and Jordan closes it out as the legacy. With that combination, our timeline ended up with a “dark” era… or period. We can’t decide which term to use. But on thing that we ARE certain of this that we love this world we are creating so far. We hope you will too.

System: Microscope, by Ben Robbins

CAST:
Jordan
Aaron
Jeremy
Johnny

BTT Campaign World Building: Microscope, Ep. 2

In this episode we make our first pass, adding eras (periods) and events. Then Aaron and Jordan take their turns as the lens. We take the opportunity to add to the timeline with all aspects of the game; eras, events, a dictated scene, a roleplayed scene, and legacies.

System: Microscope, by Ben Robbins

CAST:
Jordan
Aaron
Jeremy
Johnny

Music in the background from Fesliyan Studios

BTT Campaign World Building: Microscope, Ep. 1

We’re on to our next long-term campaign. But before we get to the story, we thought we’d share a bit of the journey of how we get there. This will be our third world we’ve built for our campaigns using this game, Microscope. Needless to say we really enjoy this method. In this episode we cover our inspirations, pallet (yeses and nos), the big idea for our story, and the bookends of the timeline.

System: Microscope, by Ben Robbins

CAST:
Jordan
Aaron
Jeremy
Johnny