In this episode of BTT, Dark Star and the Blue Scorpion meet for the very first time. Mike Dunnich, AKA Officer Beverage of the First GADCon Fiasco, stops by to get beat up. Blue Scorpion and Blayne meet in the graveyard to remember lost love… with disastrous results. Blayne begins making money by using his powers and throws a fantastic frat party.
The high-power hijinks continue as the professor goes to the Double-D’s used cars to find the Blue Scorpion. Cars randomly explode in the parking lot, there are attestations that ladies will not be touched, and hilarity ensues. Also, Phase’s secret identity is discovered!
On this, the second episode of the second annual GAD-Con Fiasco special, the gang continues selecting the needs, objects, and locations. They also discuss what their relationships are. While people are pondering the prospects, the rest of the crew jokes and pontificates on a wide variety of topics. These include, but are not limited to:
In this episode, Carlin updates bear-bating to the 21st century standard: nerd baiting. That’s right, he’s asked Jordan to talk about comic book movies. Specifically, the Avengers. The guys cover the ins-and-outs of this epitome of the modern marvelous summer blockbuster, from acting strengths and cool special effects to plot holes and pacing problems. And the ratings may skew differently than you expected.
Carlin’s Rating: 3.5 out of 5 stars
Jordan’s Rating: 2.5 out of 5 stars
Overall Rating: 3.0 out of 5 Stars
Earlier this month, the Bone Throwers Theater crew made their yearly migration to White Marsh Maryland to take part in the second Annual GADCon. We had an awesome time this time around, continuing out tradition of playing Fiasco. This time around, we chose Heroes of Pinnacle City. In this episode, we discuss everything from superhero movies (specifically, The Avengers), to Jordan and Carlin’s shared obsession for the anime series Space Dandy, and gorilla-elephant-centaurs. Enjoy!
Our special flashback series continues. Today, we look at the major events of Miranda’s life pre-mission and find out just what happened that sent her plummeting to earth on a suicide mission. Hope you enjoy!
Today we’ve got a treat. Here’s a letter that Orion has been writing to his younger sister, Andi. It gives a lot of great insight into his character and his family. Hope you enjoy! Read the rest of this entry »
How did Orion and Aurora James meet? How did they get engage? And, more importantly… what drove them apart? All of these questions are answered today on a very special flashback episode of Bone Throwers Theater!
Time for another commentary episode! We talk about the changing roles within the group, how characters are growing and changing. Also, we give a shoutout to Heath, who’s been really awesome with his comments and support of the show. We also talk about why the different characters
The battle of Xibalba continues. Dran distinguishes himself in battle. Bees die, and Edrick finds himself hanging out with the jaguars. Meanwhile, Jordan’s bee jokes fall short. Despite that, this episode features a lot of levity. Hope you enjoy this!
Well, folks, it’s time to find out what’s been happening since Dran’s been confined to quarters. There are weapons being upgraded… by science. There are missing grenades. And how will Willis handle his new authority? Find out this week!
Well, that’s a wrap! We hope you enjoyed all eight episodes of our Inspectres game. It was a lot of fun to record, and a lot of fun to listen to. As a group, we want to thank Mike Carkhuff for pulling a chair up to the table and delivering such a fun character in “Gramps.” He’s a great guy, and we’re looking forward to try out GrimWorld once he lets us get our grubby hands on it. Read the rest of this entry »
The penultimate episode of the Inspectres mini-series is here. We’ve got a ton of cool stuff this episode. Villains monologuing, body-switch hijinks, knock-offs of J-horror, past-life regressions…. See? Something for everyone! But to hear it all in just 25 minutes, you’ll need to tune in to episode 7!
Remember the comic book that set fire to the SEATAC airport? Remember where that came from? Well, find out what happens when the group only has one vehicle to flee in… the Canterbury Airport Van. And guess where it takes them? You got it in one guess! Find out what happens when they get a room and the proverbial fan meets the proverbial manure…
Happy New Year’s Eve, everyone! Things are getting downright unsettled as the Seattle Spirits crew tries to put together what’s happening with the person calling himself Jason Troy, the symbol-covered comic books, and the SEATAC fire suppression system. A couple of confessionals and lots of stress rolls make this game really interesting. Things are starting to heat up!
The Inspectres investigation continues with some disturbing discoveries, both at the Canterbury and the secret SEATAC base. Why did Jason Troy call them to the scene? Who put the pentagram in the basement? Does the mirror hold the secret to something far more disturbing? Find out on this episode.
Thanks for listening to this episode of Bone Throwers Theater Theater! In this episode, the characters begin working a case for The Canterbury, which has been having a decades long haunting problem compounded by a pentagram appearing in the basement. In our improvised version of “Seattle,” the Canterbury is a hotel. In the real world, The Canterbury is a bar. This is mostly because Jordan was reading information off of a vague website on the fly and missed this particular detail. To find out more about the true haunting of The Canterbury, which truly does include a ghost in a mirror, and had a pentagram in it’s basement, check out this website.
What will happen as Seattle Spirits investigates the death of Ricky Navarro? What will they find in the basement while investigating? Tune in to find out!
In this episode of the one-shot, the gang goes through and puts together the finishing touches on their Inspectres world. We set up our franchise, figure what town we live and work in, and choose the technology available to us. Lots of fun and laughs were had by all, and we hope you enjoy it.
In this director’s episode, we discuss the new development to Dran’s character? How crazy is crazy? We also talk about trust, and who different party members give their trust to. and why. We also discuss how the group is, for the most part, driven by a need for respect. We discuss several of the other characters. Stephanie mentions that she wanted to play a more pissy, less shocked version of Miranda this time. Jeff really likes the post-tree chrysalis Willis quite a bit.
As far as experience awarded, Jordan gives out his standard four Character Points. There’s much discussion about who had the best role-playing this session. Much tree and foliage puns were had at this point, but Carlin gets the extra point in the end. For character advancement, it came down between Jeff and Jeremy. After some debate, the point goes to Jeff. For best NPC, the group chose to award Jordan that character point. He gave it to Jeremy. For snacks, Stephanie won with rotisserie chicken.
Jordan asked for feedback on the GMing for this session. Carlin mentioned how he likes how Jordan can sneak in his own secret agenda from time to time. He described it as keeping the story fresh. Stephanie mentioned that initiative should have been called for when the scuffle between Dran and Burned Tail started. They discussed the call for a wit check against command checks.
Jordan asks what the players want in the next few sessions. Stephanie really wants Miranda to become Kerrigan, Queen of Blades of StarCraft fame. Jeremy and Jeff both want a throw-down in the cave. Carlin was interested in how everything would play out for Dran. He’s not sure if that means Dran knows he’s losing his grip on reality.
Things get tumultuous as Dran and Burned Tail continue their “cultural exchange.” Meanwhile, A.J. McKinley tells Miranda that she doesn’t have long to wait before the rest of the team comes to save her.
Drann gets ready to move Landing Team Beta’s camp and butts heads with Edrick Farthing. Willis emerges from his chrysalis. Orion gets to ride on a pterodactyl. And Miranda is confronted with a horrific choice.
Things are continuing poorly for Landing Team Beta. Miranda has to make sure Wendy doesn’t panic, which could potentially kill them both. Dran wants the camp to be moved, while Edrick is working as fast as he can to find a solution to fight against the True Hive. Orion is making some headway getting back to his friends, but Aurora and her constant needling isn’t making it easy. And Willis? Yup. You guessed it. Tree.
Thanks very much for listening to our thirtieth episode! This episode, Miranda chases Wendy into the forest, to disastrous results. Dran follows and tries to save both of them. Edrick Farthings works on developing a weapon that can be used effectively against the True Hive. Willis is learning the secrets of the canopy. Orion James has an enlightening conversation with Burned Tail about the protocols of the Sky people.
Thanks for listening to this very raucous commentary episode, Jeff laments that his assimilation into the the tree. The group discusses the most recent developments. They remember the passing of our favorite NPC, Michael Orbital.
Jordan discusses how he developed the Canopy and the Clan of the Nine Claws. Jeremy mentions how he likes how Jeff’s character had been assimilated. They discuss Burned Tail as a character. Stephanie mentions she likes that character a lot. Jeremy discusses how much he enjoyed sharing jabs back and forth with Aurora. Jordan discusses how he felt like a spectator for the game until he took up playing some specific NPCs.
Jeff shares what he thought about Wendy’s suicide attempt. Stephanie talks about how she wouldn’t let Miranda allow Wendy to kill herself. There was confusion about the size of the oxygen tanks Wendy had been using. Johnny brings up the idea that Wendy and Miranda could be mutated.
Jeremy states that he’s amazed about how awesome the game is going in different ways. Carlin replies that he believes that the gaming group is very collaborative, and that’s one of its greatest strengths. Stephanie says we have a great advantage in that the characters are really well-designed. Carlin was amazed how fluidly we jump from playing the main characters to the NPCs.
Jeremy liked the jaguar people being victims willing to form an alliance with the members of landing team beta. Jordan talks about how a binary “us versus them” paradigm doesn’t interest him from a story perspective. Stephanie liked that the Clan of the Nine Claws are scared of Ah-Muzen-Cab and the rest of the True Hive.
Jeremy wants Orion James to ride up to landing team beta on a pterodactyl with a Nine Claws posse. Hey, it could happen.
Stephanie presents an alternative plan for the lunar alliance’s desire for the specimen. Jeff was glad his character finally found out that he had the French Flu. Jordan was excited that he got people to blow all their hero points.
We discussed character point distribution. Jeremy wins best food with an excellent crescent roll cheesecake. Carlin wins (after much debate) for most character advancement. Jeff wins for best role-play, and Jeremy wins for best NPC role-play. He awards that point to Stephanie.
We return to CPT Orion James and SGT Willis Masters. They manage to free each other from their bonds, and Orion tells Willis about his French Flu. Aurora reveals Landing Team Alpha’s secret mission. The Clan of the Nine Claws asks for Landing Team Beta’s assistance. A new faction reveals itself.
Meanwhile, back in the camp of Landing Team Beta, Wendy tries to stop the spread of the French Flu. She tries to convince Miranda that it’s the only way.
As morning dawns on Landing Team Beta, Orion James is being carried away by a pterodactyl, and Willis masters is being dragged through the forest by a group of natives. Meanwhile, Drann Renner has called a meeting to reveal to the party that members had been infected with the French Flu. He also asks that everyone be tested for the French Flu. Edrick Farthing requests firearms training for himself and his staff. Miranda reveals to Robinson that Drann wanted to have McKinley killed.
We also discuss the amazing cheesecake Jeremy made, swap some Bill Cosby jokes, and come up with the magical phrase tractordactyl.
As the combat comes to a close, a new enemy invades the camp. Both Orion James and Willis Masters fall victim to a coordinated attack the party refers to as “The Jungle Memo.” They do manage to kill some of the jaguars, though, so it’s not all bad, right? Stay tuned to the dramatic conclusion of this epic nighttime fight. Read the rest of this entry »
And here is the return of our standard adventure. When we last left off, Dran had hung up a conference call on the admiral after proposing more… permanent solution to the French Flu Problem. Miranda has finally ended her epic, 30+ hours of non-stop work. Edrick is slaving over a hot bunsen burner, looking for answers. Orion has seen that things are not going according to plan. And Willis has been confined to quarters. Needless to say, it’s been frustrating. But work still needs to be done, plans need to be made, conspirators must be found, and attackers need to be thwarted. Never a dull moment.
As an aside, we were all excited to see each other at the last recording session, particularly because we had several birthdays to celebrate. So, of course, ice cream cake was in order! What’s surprising is how much of the PCs came out in their respective players’ reaction. Uncanny, isn’t it??
Well, we wanted to say thanks for tuning into the GAD-Con specials. We had a lot of fun at the con, and we thought this Fiasco game was a lot of fun. We’re looking forward to doing more special edition sessions in the future, so definitely keep an eye out for those. Stay tuned as we return to the exploits of Landing Team Beta this Friday!
And this is the last episode of our GAD-Con Fiasco series. Thanks very much for listening to this. New episodes will resume next Friday, August 23rd.
In this episode, we go through the end-of-game montage, showing what happens to the characters. Once that’s completed, we spend a few minutes talking about the game, what we enjoyed, and what we thought about Fiasco overall.
In this penultimate episode of the GAD-Con specials, Michael finds out the truth behind his relationship with LeRoy and Joy, Thor continues to have job troubles, and Harold and Joy are Vegas bound, baby!