Archive for December, 2013

bonethrowerstheater_600x600

[audio https://ia801600.us.archive.org/16/items/BoneThrowersTheater/BTT_INS_05.mp3]

Happy New Year’s Eve, everyone! Things are getting downright unsettled as the Seattle Spirits crew tries to put together what’s happening with the person calling himself Jason Troy, the symbol-covered comic books, and the SEATAC fire suppression system.  A couple of confessionals and lots of stress rolls make this game really interesting. Things are starting to heat up!

BTT One-Shot: Inspectres Episode 04

Posted: December 27, 2013 by jddennis in Podcast

bonethrowerstheater_600x600

[audio https://ia601600.us.archive.org/16/items/BoneThrowersTheater/BTT_INS_04.mp3]

The Inspectres investigation continues with some disturbing discoveries, both at the Canterbury and the secret SEATAC base. Why did Jason Troy call them to the scene? Who put the pentagram in the basement? Does the mirror hold the secret to something far more disturbing? Find out on this episode.

bonethrowerstheater_600x600

[audio https://ia601600.us.archive.org/16/items/BoneThrowersTheater/BTT_INS_03.mp3]

Thanks for listening to this episode of Bone Throwers Theater Theater! In this episode, the characters begin working a case for The Canterbury, which has been having a decades long haunting problem compounded by a pentagram appearing in the basement. In our improvised version of “Seattle,” the Canterbury is a hotel. In the real world,  The Canterbury is a bar. This is mostly because Jordan was reading information off of a vague website on the fly and missed this particular detail. To find out more about the true haunting of The Canterbury, which truly does include a ghost in a mirror, and had a pentagram in it’s basement, check out this website.

What will happen as Seattle Spirits investigates the death of Ricky Navarro? What will they find in the basement while investigating? Tune in to find out!

bonethrowerstheater_600x600

Download

In this episode of the one-shot, the gang goes through and puts together the finishing touches on their Inspectres world. We set up our franchise, figure what town we live and work in, and choose the technology available to us. Lots of fun and laughs were had by all, and we hope you enjoy it.

bonethrowerstheater_600x600

 

Hey folks, didn’t expect an episode today, did you? Well, you’re in luck! (more…)

bonethrowerstheater_600x600

In this director’s episode, we discuss the new development to Dran’s character? How crazy is crazy? We also talk about trust, and who different party members give their trust to. and why. We also discuss how the group is, for the most part, driven by a need for respect. We discuss several of the other characters. Stephanie mentions that she wanted to play a more pissy, less shocked version of Miranda this time. Jeff really likes the post-tree chrysalis Willis quite a bit.

As far as experience awarded, Jordan gives out his standard four Character Points. There’s much discussion about who had the best role-playing this session. Much tree and foliage puns were had at this point, but Carlin gets the extra point in the end. For character advancement, it came down between Jeff and Jeremy. After some debate, the point goes to Jeff. For best NPC, the group chose to award Jordan that character point. He gave it to Jeremy. For snacks, Stephanie won with rotisserie chicken.

Jordan asked for feedback on the GMing for this session. Carlin mentioned how he likes how Jordan can sneak in his own secret agenda from time to time. He described it as keeping the story fresh. Stephanie mentioned that initiative should have been called for when the scuffle between Dran and Burned Tail started. They discussed the call for a wit check against command checks.

Jordan asks what the players want in the next few sessions. Stephanie really wants Miranda to become Kerrigan, Queen of Blades of StarCraft fame. Jeremy and Jeff both want a throw-down in the cave. Carlin was interested in how everything would play out for Dran. He’s not sure if that means Dran knows he’s losing his grip on reality.

BTT 36: “I have to roll to resist hug?”

Posted: December 6, 2013 by jddennis in Podcast
Tags:

bonethrowerstheater_600x600

Things get tumultuous as Dran and Burned Tail continue their “cultural exchange.” Meanwhile, A.J. McKinley tells Miranda that she doesn’t have long to wait before the rest of the team comes to save her.